Overwatch HQ is a long-term personal environment art project based on the Overwatch style, gameplay, and lore.
Set in the fictional Overwatch Headquarters nestled in the peaks of the Swiss Alps, an emergency has triggered a lockdown in the facility that is already beset by political strife. Heroes must fight or defend the heart of the counter-Omnic insurgency organization.
80 Level was kind enough to feature the project as well as a lot of words on what I've learned from working on it so far.
I have an on-going work thread on Polycount here as well: